
Color Block 2 User Manual 10 V1.1 September 2012
Color Block PSU-30 Power Supply
Mode Channel Group Description
1
367 Variable by Ch 1 7FX + 120 x HSI
2 360 Cell 120 x HSI
3 360 Cell 120 x RGB
(with *Magic Amber)
4 96 Block 6FX + 30 x HSI
5 90 Block 30 x HSI
6 90 Block 30 x RGB
(with *Magic Amber)
7 9 All 6FX + HSI
8 3 All HSI
9 3 All RGB
(with *Magic Amber)
10 480 Cell 120 x RGBA
11 480 Cell 120 x RGBI
(with *Magic Amber)
12 120 Block 30 x RGBA
13 120 Block 30 x RGBI
(with *Magic Amber)
14 4 All RGBA
15 4 All RGBI
(with *Magic Amber)
16 1 Any Look Select
Control Options
3 channel HSI
(Hue, Saturation and Intensity) gives 2 colour channels for hue and saturation and a separate intensity
channel. A separate definable intensity channel is particularly useful when creating intensity chases or when the grand
master is used. The hue channel has 255 different colours available and the saturation channel specifies the saturation level
of that colour. The saturation channel is fully saturated at full. White is achieved with the intensity channel to full and the
saturation channel at zero.
3 channel RGB
(Red, Green, Blue with *Magic Amber) is the more traditional way of controlling colour changing LED fixtures.
Each of the three control channels directly affects the intensity of the corresponding LED. Colour is mixed by adjusting the
levels of the three primary colours. White is achieved with all channels at full including *Magic Amber.
3 channel RGB(A) + 1 intensity channel
(Red, Green, Blue with *Magic Amber and Intensity) gives 3 control channels
directly affecting the intensity of the corresponding LED – Red, Green, Blue with *Magic Amber, and 1 channel affecting the
intensity of all RGB(A) channels.
4 channel RGBA (Red, Green, Blue and Amber) gives 4 control channels directly affecting the intensity of the corresponding
LED – Red, Green, Blue and Amber. Color is mixed by adjusting the levels of each of the four colors. White is achieved with
all channels at full.
Internal FX engine:
modes 1, 4, and 7 incorporate a comprehensive internal FX engine with seven variable parameters to
create an unlimited amount of unique lighting effects.
Descriptions for the effects channels included in the following modes:
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